This is the result of a project I have been working on for the past months. The video demonstrates the setup and use of the VizBox (previously known as TopoBox) – a physical platform for interactive data visualization on three-dimensional surfaces.
The project has been highly explorative, geared towards testing and demonstrating new potentials rather than producing a finished product ready for use. Hopefully, this can serve as a starting point for new discussions, projects and experiments.
I do not currently have any specific plans for developing the VizBox further. However, I would be happy to discuss ideas and possibilities for collaboration. What would YOU do if you had a box like this?
Update march 2015: I have made a new prototype and video, and won a prize for the work! See the new blogpost: “VizBox Bergen og årets geogründer” (in Norwegian).
- Funding from Fulbright
- Elevation data and geographic data from The Norwegian Mapping authorities
- Norwegian municipalities in GeoJSON by Ove Daae Lampe
- Statistical data from Statistics Norway
- Survey data from Difi
- Music: All Night by Sliptide
- Made with Processing and the Unfolding Maps and LeapMotionP5 libraries.
Special thanks to colleagues and students in the Media Arts + Practice program within the School of Cinematic Arts – especially Virginia Kuhn, Andreas Kratky and Behnaz Farahi.
As a visiting Fulbright scholar at USC in Los Angeles, I am going to explore the potential of interactive and animated information visualization.
It is widely acknowledged that visual representation of information can be highly effective in presenting complex data. Graphical presentation of information enables users to compare data and discover trends, patterns and differences that otherwise would be inaccessible or hard to recognize. However, there has not been much research on interactive data visualization from a design perspective. These are some of the questions I am interested in:
- How may designers approach and work with complex data?
- How may designers understand and handle the tension between data/exploration and narrative/story in dynamic infoviz?
- How can we understand these visualizations as not just ‘neutral presentations of data’, but as meaningful and persuasive design objects?
- How may data visualization move beyond flat, two-dimensional screen displays?
So, what am I going to do?
The project is fairly open ended in terms of deliverables. The plan is to carry out several design experiments with real data, and document and analyze the result. For inspiration, I find it interesting to look to science fiction movies, as they often present novel interfaces for data visualization (even though many of them would not work well as tools for data exploration). What would happen if we used AR or holograms for data visualization?
An additional aim is to enhance my programming skills, which will be necessary for working directly with the material at hand (interaction with data), and for creating working prototypes. So I suppose I will spend quite some time at Codeacademy. Further, I will use gigamapping as a technique for understanding and working with complex data.
I am currently in the process of discussing opportunities for collaborative projects at USC. In addition, I have already an agreement with Difi (The Norwegian Agency for Public Management and eGovernment) to work with data from their large Citizen Survey (Innbyggerundersøkelsen). More on that later.
I am also open for other cases, so feel free to contact me or suggest data that you think should be presented to the world in a visual and engaging form!
Better late than never, right? It’s about time to resuscitate this blog and give the interweb an update on my whereabouts!
I have recently arrived in Los Angeles, where I will be a visiting Fulbright scholar for 6 months. I will stay at the USC School of Cinematic Arts, doing research on dynamic and interactive data visualization. The research visit is made possible by a research grant from Fulbright Norway. In addition, I will work part time for my Norwegian employer, Halogen.
Why Los Angeles and USC?
It shouldn’t come as a surprise that California is the place to be when it comes to digital innovation as well as moving images, and the sweet spot is to be found at USC. The School of Cinematic Arts is considered the top film school in the US. However, they are not only making films there; the new Interactive Media Building is filled with state of the art technology, such as large multi-touch screens, Oculus Rift virtual reality headsets, and the Oblong g-speak system (you know, the one Tom Cruise uses in Minority Report).
Media Arts + Practice program
…devoted to exploring the potentials of scholarly expression, visual storytelling, data visualization and social media, including business, education, medicine, urban planning and law, areas in which the ability to use media to communicate effectively is increasingly essential.
This is spot on to my own interests, and more specifically to the project I will work on, exploring dynamic datavisualization (more on that later). In adition, Virginia Kuhn was one of the first to produce a media-rich, born-digital PhD dissertation in the US. So we also share an interest in exploring new forms of scholarly
writing composition and publishing.
I feel extremely privileged to be able to be in such an exciting place! More on the project later.
Navimation is a concept denoting the combination of navigation and visual motion in screen-based interfaces. About navimation.
- SpotTrack: Award for Design Excellence
- VizBox Bergen og årets geogründer
- Fulbright report: six months at the School of Cinematic Arts in Los Angeles
- The VizBox Experiments
- TopoBox: exploring a tangible dataviz platform
- Norway in 3D part I: from DEM to 3D surface
- Using visualization for understanding survey data
- Story kicking big data
- Fulbright project: Dynamic Information Visualization
- Visiting Fulbright scholar at USC in Los Angeles
- (E)motional design paper at DANDE2012
- 3,5 års arbeid på 6 minutt og 40 sekund
- PhD thesis online
- New video: Kinetic Interface Design
- Presentasjon: Skisser utanfor boksen